Posted at 17 Jul 2015

Interview with Ezra Miller

The generative artist and prolific maker of beautiful things reflects on his experiments in painting with code.

What interests you about creating a painterly aesthetic through a digital medium?

Since I can’t really paint in real life, maybe I’m compensating for that by using code to replicate the aesthetic quality of paint. Much of my work is concerned with playful interaction, so interacting with something similar to paint brings with it a certain child-like playfulness, almost like fingerpainting.

Why do you think your work is so enchanting to the human eye?

I’m inspired by natural phenomena – prismatic refraction, waves, animal patterns – so I think my work resonates well with the human eye because I try to emulate some of these phenomena in my work. My goal is for the users of my sites to become entranced by what they see, so that it’s hard for them to click away and they’re left wanting to check out more of my work.

How long have you been experimenting with generative art?

I’ve been experimenting with generative/interactive art since 2013, when I discovered the work of Adam Ferriss and began experimenting with Processing, as well as starting to teach myself how to make websites. That’s when I realised that there exists an entire community of people dedicated to making art with code. Ever since then I’ve been finding new ways to use code and the internet to make beautiful things.

I realised that there exists an entire community of people dedicated to making art with code

What is void.global?

I’ve been collecting certain types of stock imagery for a while now; 3D renders which possess a specific surrealistic and aesthetically interesting quality. void.global is a blog where I share these images.

What do you hope to gain from university education?

I definitely want to take some interesting classes and learn more about art, art history, computer science, the internet, etc. Hopefully in college I can find ways to expand my work, be it through the technologies I have access to, or the ideas behind the pieces I create. Either way I’m just excited for the future.